What goes on the bus, what each module needs, and whether it fits. Recipe data: .
The levels on your upgrade screen.
The space one module gets. An item goes on the bus only when a module can't fit making it in this space.
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| Your call |
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Click an item's name to open its module.
Read left to right: each item sits to the right of what goes into it. A dashed arrow is a byproduct. Ctrl + scroll zooms. Drag or scroll to move. Point at a line to light up what it joins; click it for details. The eye on a box shows only what goes into it.
Putting an ingredient on the bus, or taking it off, applies to every module that uses it.
| Machine in build order | Makes | One machine makes | Exact | Build | Busy |
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| Makes | Machine | One machine takes, per minute | One machine makes, per minute | Heat /s | Note | Tier |
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Rates at your upgrade levels. If one doesn't match your game, the recipe data is wrong.